Electric Jellyfish
WATER 4

Electric Jellyfish

  • Archetype:
  • Umi

  • ATK:
  • 1400

  • DEF:
  • 1700

  • View:
  • 4564




You can send 1 "Umi" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while "Umi" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of "Electric Jellyfish" once per turn.




 
 
AI Power Analysis
Starter / Combo enablerConfidence: MediumEvaluated Oct 9, 2026
60± 6/ 100
Power Score
Intrinsic 59
Deck 60

Electric Jellyfish — Power Evaluation

Final Score: 60 ± 6 · Confidence: Medium

  • Intrinsic: 59 · Deck: 60 · Meta: provisional
  • Primary role: Starter / Combo enabler · Secondary: Negation/Interaction

Why it scores here

Electric Jellyfish is a Level 4 WATER body whose first effect converts a Umi from hand, Deck or field into a WATER Special Summon from hand, so it is a conditional starter inside the Umi shell rather than a free-standing engine. Its quick-effect negation of monster, Spell or effect activations is real interaction, but it only works while a Umi is face-up on the field, so the score reflects that gate. High deck counts (332 of 400 decks run 3 copies) and strong partner co-occurrence confirm the card is reliably played in its home, but they do not raise its intrinsic power; with no recorded combo boards, conversion strength is inferred from text only. ATK/DEF of 1400/1700 earned nothing.

Axis scores

Axis Score Evidence
Accessibility 68 Runs 3 copies in 332 of 400 decks, and the hand-to-Special-Summon route needs a Umi plus another WATER monster, both common in its home archetype (observed, plus inferred route check).
Combo & Conversion 50 No combo boards are recorded, so conversion is text-only: a body and a repeatable negation, not a demonstrated one-card-to-board line (inferred).
Resource Economy 45 Effect 1 trades one Umi for one WATER monster, which is roughly card-neutral, and no refuel or card-advantage pattern is shown (verified text, inferred value).
Effect & Interaction 60 Quick-effect negation of monster, Spell or effect activations, once per effect per turn, but only while a Umi is on the field; no trap negation is stated (verified).
Material Utility 60 A Level 4 WATER Aqua body that stays a valid material after its effects are negated, and the Xyz partner Number 4: Stealth Kragen appears in 59% of decks (verified text, observed partner).
Resilience & Flexibility 55 Works from hand and field and has an ATK/DEF boost on negation, but depends on Umi staying on the field and each effect is once per turn (verified text, inferred).
Deck-Building Efficiency 60 Three copies run cleanly with no garnet, but the Umi-presence requirement restricts when its interaction is live (observed deck counts, verified text).

Calculation

Weight profile: 0.7 Starter/Combo enabler + 0.3 Removal/Negation. Intrinsic ≈ 59, Deck ≈ 60, Meta = provisional. Modifiers: Umi-gated negation (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Level 4 WATER body that converts into the Umi shell in hand or Deck
  • Quick-effect negation of monster, Spell or effect activations
  • Stays a usable Level 4 WATER material after its effects are negated
  • Run at 3 copies in 332 of 400 sampled decks with no garnet cost

Weaknesses

  • Interaction is dead without a face-up Umi
  • Each effect is once per turn
  • Effect 1 is card-neutral, not card advantage
  • No recorded combo boards to confirm one-card-to-board conversion

Counters / choke points

  • Opponent monster or Spell effects that remove the Umi from the field before the negation is needed
  • Interaction that targets the Umi, which cuts the negation gate

Best use

Starter / Combo enabler with Umi-gated negation. Decks: Umi, Umi Control, Shark. Suggested copies: 3.

Evidence & gaps

  • Verified: Effect text: Umi send to GY and WATER Special Summon from hand; Umi-gated quick-effect negation with +600 ATK/DEF; each effect once per turn; 332 of 400 decks run 3 copies (avg 2.74); Level 4 WATER Aqua, 1400/1700
  • Observed: Umi archetype in 43% of decks; gameplay type 7 in 79.5%; Kairyu-Shin co-appears in 98.2% of decks and Stealth Kragen in 59.2%; Guide 347 names Umi Control as a home for the card
  • Inferred: Starter route is reachable from hand when a Umi and another WATER are present; Effect 1 is roughly card-neutral and not card advantage; Negation value depends on Umi staying face-up
  • Data gaps: no combos supplied; combo conversion is text-only inference no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); inclusion % inferred from the 400-deck sample only no trap-negation wording check beyond the text quoted











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